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Dragon quest 5 casino

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Das gute alte Casino! Ihr braucht zunachst G. Die Tauscht ihr gegen Jetons! Bei G = Jetons. Jetzt geht ihr erst mal Speichen! Und auf gehts. DRAGON QUEST® XI: Echoes of an Elusive Age™ . You just play 5 times and see if you win anything, and repeat till you confirm that machine is "hot" for you. Okt. Dragon Quest V has a casino in Fortuna, in a highly decorated building at the center of town. It was the first casino to feature a Prize : Tokens. So far I've just gone up to a random 10 token slot machine, put in the max amount and just sat there spinning. Ich bekomm das auch mit ständigem Heilen nicht auf die Reihe. Letzte Fragen zu Dragon Quest 5 There's a hint by a prisoner in Fortuna. You can get easy tokens button mashing the regular slots with kinderspiel ab 6 low cost gold investment start with tokens. Or you'll be well done! You just play 5 times and see if you win anything, and repeat till you confirm that gmx . is "hot" for you. Einziger Fixpunkt in diesem Abschnitt ist der Held selbst. This game is the least likely to give the player a high return. So hat man, verglichen mit dem Vorgänger, noch viel mehr Möglichkeiten, sich eine individuelle Truppe zusammenzustellen. Problem beim Verlauf der Geschichte:

Dragon Quest 5 Casino Video

Symphonic Suite Dragon Quest V - Melody in Ancient Town~Toward the Horizon~Casino~Lively Town

Dragon quest 5 casino -

Dieser hat die Angewohnheit Monster, genauer gesagt Golems oder andere Schlammhände, zu rufen. Zitat von stephy Vielen Dank für den Tipp, Zeldamutti! Jedes Monster hat dabei ganz bestimmte Fähigkeiten, Level-Grenzen, und kann bestimmte Ausrüstungsgegenstände tragen. Bei einer wird sich eine hässliche Grimasse zeigen. Materialien, Ressourcen und andere Gegenstände Ansonsten eben noch möglichst gut ausrüsten, dann solltest du es schaffen! Skip to content Dragon Quest V has a casino in Fortuna, in a highly decorated building at the center of town. Nov Siedler - Aufbruch: Yep, slot machines can be quite quick. Mär Dragon Quest 5: Ich bekomm das auch mit ständigem Heilen nicht auf die Reihe. Das Rollenspiel überzeugt vor allem durch die hervorragende Story. Game Mechanics v e d. Gameplay Der erste Teil des Spiels läuft noch sehr klassisch ab: I've seen some videos where people are making lots of tokens using the "auto spin" feature on the hot property machines. Allerdings ist das nur lokal möglich, WiFi bleibt leider aus. I won't rebye for the whip until i really need it. Hand of the Heavenly Bride vorgestellt. I wouldn't be surprised at all if this was intentional and winning was gated to prevent uber items at a low level.

The Spells Of Prof. Toilen Trubble Pay a visit to the Professor and accept to help him with a spell Go retrieve the lunar Zoombloom at night, on the world map west of the town Bring back the plant to the Prof.

Enter the pub and break the barrels to find a Tombola ticket , then go upstairs and break some more barrels in the left room to find a Seed of Magic and check the drawer in the middle room for a T 'n' T ticket.

Go back outside and head down the stairway on the right of the church's building. Break the jars here to obtain a Seed of Agility and a Mini medal.

Now you'll want to enter that house where the purple smoke is coming out from. Walk around the item shop on the left and follow the path behind the pub to find a stairway leading down.

Rotate the camera to see a pathway going under the buildings. Take that way to Professor Toilen Trubble's house, where you can find a Chimaera Wing in the jar at the front.

Inside the house, break the jars under the staircase for a Medicinal Herb and the barrels in the corner for a phial of Magic Water. Then speak with the Professor and accept to help him concoct his next spell.

He will request that you bring him some lunar Zoombloom. The plant is found directly on the world map, and can only be seen during night.

Leave the village and start heading all the way west, past the mountain with the lake. Walk until you get to the leftmost side of the world map, at a little gulp at the end of the land.

If it's still daytime, use the Night Light from your bag to switch to night and spot the glowing dot on the ground.

Pick up the Lunar Zoombloom. Take the plant to the Professor, then talk to him again to receive the Zoom spell. Use this new spell right in front of him to warp to any village from the list.

I would say take the opportunity to warp to Coburg and go see your old friend Harry at the top of the castle. Go check the chest in his old bedroom to read his letter, then go back to talk to Harry again to receive the Marital Organ.

Then zoom back to Zoomingale and walk south from the town to find a little house on the map. Make a stop there. Scuttlebutt Check the pots on the right side of the house outside to find a Tombola ticket , then go inside.

Peek down the well in front of the church and examine the spark on the ground to obtain a Mini medal. Also check out the book on the inn counter to pick up a copy of the Scuttlebutt Alledger.

That's all for your stop here, so now head out to the world map and proceed south to a little cave. Walk down the southeast path to find a chest containing a Mini medal , then continue southwest to be back outside.

You'll find a town nearby as you emerge from the cave. Circle of Love, Fire and Water Go to Briscoletti's mansion and talk to everyone waiting in line to marry Nera Travel south on the world map to get to a volcano and retrieve the ring in its center Return the ring to Briscoletti, then take the ship north and walk east to Stockenbarrel Go to the last house and spend the night there, then accept that Bianca joins you Back to the ship, have Bianca open the gate and sail northeast to a cave behind a waterfall Retrieve the ring deep down within the cave and bring it back to Briscoletti Monstroferrato As you enter this new town, a dog will run up to you and you will meet a grown-up Nera, the little girl from the ship at the beginning of the adventure years ago.

Enter the inn afterwards and check the drawer in the second room to find an Iron Shield. Next, go inside the house south of the inn and open the dresser for a Mini medal.

Also check the dresser upstairs for a Tombola ticket. Now head over to Mr. Briscoletti's villa in the southwest corner of town, south of his mansion.

Open the drawer on the first floor to obtain a Seed of Wisdom. Go to the mansion after that, where you'll find a line-up to marry Nera.

Talk to all gentlemen in line, then Briscoletti will come down and let you in. Only the one who brings back two special rings will be allowed to marry his daughter.

Whether or not you want to marry Nera, your next task will be to retrieve the rings, so leave the village and start heading south along the dirth path on the world map until you get to a chain of mountains, in the middle of which you'll find a volcano.

This is where the first ring, the Circle of Fire, lies. Volcano Cave Inside, proceed west to meet up with Crispin.

Head down across the left bridge south of him to find a chest at the end of the path, containing gold coins. Keep following the main path around the pool of lava until you come to a staircase leading down.

Head onwards and go north at the second fork in the path for a chest with a T 'n' T ticket. Then head down the slope on the right and walk around the steeming hot stone floor to get to a chest with a Staff of Antimagic.

Heal the party, then get back on the main path and return to the last fork. Head along the path south until you come to another fork.

Go right, then down for a chest containing an Iron Helmet. Return to the previous fork and head north to another staircase.

On the next floor, head north across the hot lava stones for a chest with a Seed of Resilience , then go northwest through the leftmost path for a chest in the corner containing gold coins.

Now return to the first path and proceed north through the middle pathway across the hot stones. When you get to the end, there will be two staircases.

The south one leads to a room with a healing circle, and the top one leads to the Circle of Fire, which is guarded by some Magmen.

These enemies are pretty tough as they have a fire attack spell that does a lot of damage. What I do for this fight is take the sabrecat out of the party as he is weak to their attacks and will most likely die fast.

I keep the Hero attacking the enemies while my healing monster a Slime Knight heals himself and the Hero. You can also use spells like Kasap to lower the enemies defence first or if you have any monster with ice spells, or spells to put enemies alseep, use that.

After the battle, the Circle of Fire is yours. Return to Monstroferrato and give the ring to Briscoletti, who will then lend you his ship to go fetch the second ring.

Leave town and take the ship up the river to a gate blocking your way. Get off on the east continent and walk to the nearest village.

Stockenbarrel Enter the item shop first and check the pots to find a Seed of Strength. Don't break the second pot unless you wanna fight an enemy.

Secondly, go to the inn and head down to the basement to find a Mini medal in one of the barrels. Then go upstairs and check the drawers in the bedroom for a Medicinal Herb.

Now head over to the last house at the back of the village. Before going in, head into the opening under the balcony to find more grass to explore.

Climb down into the well here to find a chest containing a T 'n' T ticket. Now enter the house and the man in bed will recognize you.

He's Whitey, Bianca's father! Bianca will then come in and talk you into staying the night. In the morning, go talk to her dad while she prepares breakfast, and she will then propose that you two go get the Circle of Water together.

Accept her offer to have her join the party. Equip her with better equipment, then go back to the ship.

Bianca will be able to open the lock on the gate, so you can now go on. Sail northeast, in-between two pieces of land forming a little water pathway going north into a cave hidden in the waterfall ahead.

Waterfall Cavern This cave is pretty straightforward at first, so just head along the path until you encounter a man deeper within the cave.

Make your way to the western side of this room where you'll see a staircase and a large hole below. Drop down the hole and follow the path south leading to a chest with a Robe of Serenity.

Go back up and drop down the other hole to fall back down. Proceed northeast to another stairway and continue to a room with a large waterfall in the center.

Follow the path leading down into the water and keep on walking east on the other side of the path, which will end you up in a room with a chest containing a phial of Elfin Elixir.

Now return to the room with the waterfall and head down the path going into the water. Walk around on the water pathway going behind the waterfall, where you'll find a little openning and a chest on the right, which contains gold coins.

Now enter the very last room where lies the ring. Don't worry, there are no enemies to defeat this time.

Simply pick up the Circle of Water , then head out and return to Monstroferrato. The Hand Of The Heavenly Bride During the night, go speak with Bianca and Briscoletti, then go back to bed The next morning, choose your bride, then go retrieve the wedding veil in Stockenbarrel After the marriage, head to the shrine to check on the jar, then go see Briscoletti Travel back to Lodestar Harbour to board your new ship Monstroferrato Bring the ring back to Briscoletti and you will have the night to think about who you want to marry the next day.

Unable to sleep, you'll wake up in the middle of the night. Take a breath of fresh air outside and go talk to Bianca in the villa, as well as to Briscoletti in the mansion.

Once you've spoken to both, return to the inn and speak with the manager to go back to bed. The next morning, you'll be summoned to Briscoletti's mansion and requested to choose your bride between Bianca, Nera, or Once you've made your choice, talk to the girl you wish to marry.

Bianca Nera Debora Choose Bianca for a balanced party member with decent magic and physical abilities. Choose Nera for a very strong magic user with healing and attack spells, but very poor combat skills.

Choose Debora for a powerful physical combattant with good defence, but mediocre magic capacities. After that is set, Briscoletti will ask that you go retrieve the wedding veil at Stockenbarrel.

That's not very complicated, simply zoom there or take the ship and speak with the item shop owner to receive the Wedding Veil. Return to Monstroferrato with it and the preparations for your wedding will be complete.

After the marriage ceremony, you'll wake up in the villa with your new wife who will join the party. You'll also find some Honey buns in your bag.

Now go talk to Briscoletti in the mansion to let him know how things are. He will ask that you check on a jar in a shrine he owns, west of Stockenbarrel.

Also, the treasure chests behind him are now unlocked, so open them to obtain gold coins and the Zenithian Shield.

As you leave town, you'll need to re-organize your party and equip your wife with the best equipment, including the wedding veil.

Now take the boat and sail to the piece of land west of where Stockenbarren is located. Enter the shrine and head down the long stairway leading down to the jar Briscoletti mentionned.

So head back up and return to Monstroferrato to tell the news to Briscoletti, who will allow his daughter to accompany you on your journey.

You can now proceed to Lodestar Harbour, where your very own ship is awaiting you at the port. The Lost Knick-Knacks optional Lodestar Harbour Enter the building on the docks where your ship awaits inside and before boarding, speak with the merchant sitting at the table on the left to buy the Ship in a bottle.

Then talk to the Captain to get on the ship and tell him you're ready to depart. Now before getting on with the main quest, there are several spots to explore with the ship to get more items.

First, sail east from Lodestar and dock on that little island in the middle of the sea, which you can see on your map. Enter the oasis village there.

The Ventuno Go left as you enter and get on the small boat at the end of the dock to board a bigger boat, where the casino is. First, check the barrels in the northeast corner of the ship to find a Mini medal and a T 'n' T ticket.

Also check the barrels in the southwest corner for another T 'n' T ticket. Now enter the cabins at the south end of the ship below the church and check all the drawers inside to find a Tombola ticket and a T 'n' T ticket.

Then go downstairs and break the barrels to find a Mini medal. Go downstairs again twice to get to the very bottom of the ship and break the barrels here for 30 gold coins.

Now head back to the deck and go down to the casino via the stairways in the center of the ship. Check the ground near one of the stairways for a shiny object which is in fact a Casino token.

Go back to the deck and enter the room at the north end of the ship. Check the cabins inside and open the dresser in one of them to obtain a Dancer's costume.

Then enter the room above this one and check the drawer in the little cabin for a T 'n' T ticket. That's it for here, so now return to your own ship and get ready for a little detour.

Sail all the way south around the continent in the very middle of the map until you find a little island with a building south of that continent.

Get back on the ship and sail southeast to that long narrow piece of land at the very bottom of the map at the right of the desert.

Land there and walk to the castle in the middle, which is Dominicus' Dominion. Open the chest behind the castle for an Iron Mask , then go inside the castle and speak with the king.

He says he gave the medal to the innkeeper, so go talk to the lady at the entrance talk to her directly behind the counter, not across the counter or it won't count.

She herself gave the medal to someone else, so talk to the man standing next to the bank counter. He threw the medal away. Go back outside and talk to the slime on the right of the castle, which would be crushed behind a large gold medal.

Help her out and she will give you the so desired Maxi Medal. Now take that back to the old man who requested it and he will give you the Knick-Knactory.

Inside, go through the door below the right stairway and head down to the basement. Break the barrels here to obtain a Mini medal and two T 'n' T tickets.

Return to Dominicus' Dominion afterwards and speak to the innkeeper again behind the counter to buy the Chocolate Medalliyum for gold coins.

Now you're done with that, so it's time to get back to the main quest. Errands In The Desert Travel to Helmunaptra in the desert to the south Speak with the queen in the castle's garden of tranquility Try out the helm, then return to talk to the queen a last time Sail east from the desert to arrive at the Knot Welcome Inne Helmunaptra From the knick-knack island, take the ship and sail south to a desert.

Enter the little tent on the right and check the jars inside to find a pair of Boxer shorts and a Mini medal. Then walk all the way left to get to the next town, Helmunaptra.

At the entrance, speak with the knight who will recognize you and hand over a treasure chest from Briscoletti. Open it to fill your pockets with gold coins.

Enter the weapon shop and head downstairs to the bedroom. Break the jar here to obtain a Chimaera Wing. Now enter the castle and check the drawers in the top-left room to find a T 'n' T ticket and the jars in the kitchen at the right for a Seed of Resilience.

Watch out as the first jar is a monster. Also break the barrels along the opposite wall for a Seed of Magic.

Now head down the staircase in the hall to reach the garden of tranquility. Head down the well here and examine the spark at the bottom to find a Mini medal.

Climb back up to the garden and go speak with the queen on the left. She will lead you to the chosen's grave and will have you try the helm, which doesn't fit.

Follow her back to the garden and talk to her again. She will suggest you return to your homeland of Gotha. Before leaving Helmunaptra, check behind the castle to find a man lying on the ground.

Push him over to the oasis on the right and he will sell you some items. The parasol can make a good shield for your wife. Now one last thing optional: Then sleep at the inn, and head out to the world map.

Walk a bit south to find a rock. Pick this up to get the Desert Rose. You can get as many as you want by sleeping at the inn every time.

Now zoom to Monstroferrato and take the ship back to Stonckenbarrel. Head down the well at the entrance of town and exchange your desert rose for some scintillating sinter with the man in there.

Also, you can zoom to Fortuna now and enter the northwestern house during the night to buy a bestiary Big Book of Beasts for gold coins.

If you leave ad re-enter town, you can return there to buy a knick-knack slime curio for gold coins. That's all for the optional errands, so now we'll be returning home to Gotha.

The Road To Gotha Kingdom Travel northeast to the mountain from Knot Welcome Inne Traverse it to get to the village of Battenberg Cross the next cave in the east to arrive at Gotha after a long trip Knot Welcome Inne From the desert, take the ship and sail directly east to another continent where you should find a little house just above a line of trees.

Make a quick stop there. Head up the stairs going around the tree and break the barrels to obtain a T 'n' T ticket.

If you want a Knick-Knat, sleep at the inn here, then speak with the innkeeper to receive the Forget-me-Knot flag. You'll have to go through the door leading behind the counter and talk to him there to obtain it.

When you're ready to go, leave this place and walk northeast to a cave beyond a pond of poison. Mountain Path West Cross the two bridges at the entrance, then after crossing the third one, head up the path to a chest containing gold coins.

Continue along the left up the mountain where the path will branch off. Start by heading northeast where you'll find a little staircase leading down to a cave.

Break the first jar in here to obtain a Mini medal. The second one is a monster. Now head down the other staircase and speak with the strange old woman to spend the night there.

During your sleep, some scary stuff will occur, but your strength will go up by 5 points from it, so it's worth it.

Well, that was odd, but anyways leave the cave and head up the little slope on the left to get to a chest which contains a Prayer Ring.

Now go all the way left, then head down and right along the side to find a chest with a Mini medal inside. Head back up the path until you meet a soldier.

Talk to him and he will drop another chest from Briscoletti. Open the chest he leaves behind for a Flowing Dress , which can be equipped on your wife or the sabrecat.

Now enter the cave behind and at the branching path, go left and open the chest for another Mini medal. Proceed north to the next stairway and leave the cave by climbing up the little cliff in the middle.

After crossing a couple of bridges, you'll find yourself outside at last, in a small village up the mountain. Battenberg As you set foot here, your wife will collapse, exhausted.

After spending the night at the inn to rest, get up and break the barrel in the corridor to obtain a pack of Monster Munchies.

Now leave the inn and head up to the church to save and also take a look inside the drawer to find a Tombola ticket. Then go in the left room and break the barrels for a Mini medal.

Also check the drawers for a T 'n' T ticket. That's all there is to get here, so now cross the bridge leading east to a cave. Mountain Path East Start heading down the cave to a larger room.

Go down the south path first to find a chest containing a Mini medal , then head through the top-right path leading to two chests. The top one is a Mimic which might drop a Mini medal, and the bottom one contains gold coins.

Next proceed into the east path and go down. Jump down the cliff and keep following the next path to be back outside. Drop down again and open the chest on the ledge to get a suit of Restless Armour.

Re-enter the cave and head down the stairway at the end of the path, then walk north to a chest with a Yggdrasil Leaf. Continue east for two more chests in the top-right corner, first one being a Mimic which might drop a Mini medal, and second one containing a Mini medal.

Now go down, and west to end back outside on a ledge. Open the chest at the left here for another Mini medal , then return inside and go east through the stairway at the end.

Get the gold coins from the chest below, then go south and re-enter the cave by the other entrance. Follow the path to the next floor.

Start by going south to exit. Talk to the man on the cliff and asnwer "No" to all of his questions to receive a Mini medal , a T 'n' T ticket and a Flowing Dress.

Return to the previous room and head down the stairway in the northwest corner. Open the chest here for a Rockbomb shard , then go back up and head down the stairway at the right of the room.

Proceed along the path across all the stairways until you get to a chest containing gold coins , then continue going up to another chest, a Mimic which could drop a Mini medal.

Take the stairway up here, but then climb it back down right after to go south and get the chest with a Staff of divine wrath inside.

Then climb up for real and open the two chests in the top-left corner for a Chimaeara Wing , and the other is a Cannibox. Now go back all the way down to where you got gold coins from a chest earlier.

Drop down the hole at the right of the chest to fall down, then go south and jump off the cliff to be on the ground outside. Get the Dieamend from the chest nearby, then go through the openning in the cliffside to be back inside.

Open the chest on the right for a Seed of Agility the other is a Cannibox , then finally exit that cave through the southwest entrance.

Leave the area and walk north to a castle. The New King Of Gotha Go see Sancho in the house at the right of the castle, then speak with the king the next day Leave the castle and walk northeast to the Riteof Passage cave Make the statues face in the two rooms with the bird symbol Push the rock south of the switch, then step on it to let the water out Step on the switches in the last room in the right order to open the passage Retrieve the Royal Insignia, then defeat the fiends and return to Gotha Gotha Castle Finally home.

Go to the little house on the right side of the castle first to reunite with your old friend Sancho. He will take you to the castle to see your uncle, the king Albert.

During the chat, your wife will collapse again, and has a surprise ahead for you. In the room you wind up in, take a look in the dressers to obtain a Diemend and a Lacy Bustier.

Exit out to the balcony from the door in this room and examine the spark on the ground to find a Mini medal , then go back in. Go to the room with the beds across the dinning room on this floor and check the drawers for a Seed of Resilience.

Now head down to the throne room and king Albert will inform you he's giving you the throne if you can retrieve an item from some dangerous place known as Riteof Passage.

When you wake up that night, exit the throne room south and go around the roof to get down to the second floor of the castle. Speak with the guard here and he will let you through.

Enter the southeastern room and check the dressers here for a Mini medal , then head down to the castle's first floor and enter the little house on the left.

Check the drawers for a Tombola ticket , then enter the item shop behind and break the barrels for a Seed of Wisdom.

Head over to the church at the back and go left into a room with many jars. Now it's time to leave, but before you leave, pay one last visit to Sancho in his little house.

Check the jar for a Seed of Life and the dresser for a pair of Boxer Shorts. You're all ready this time, so leave the castle and walk east, then north to a cave.

Riteof Passage Inside this cave, head north and you'll see four blue doors at the back. The rightmost one has a bird symbol in front of it.

Go through that one and step on the switch on the ground until the two bird statues are facing each other. Leave the room and you'll notice the bird symbol has switched place.

Go through the second door which has the symbol and step on the switch here too until the bird statues are facing. Leave the room and the place will have changed.

Head south and down the stairway, then proceed all the way north for a chest containing a Mini medal. Continue left to a room with a gate, a rock, and a switch.

Push the rock up, then right so it's positionned straight below the switch. Then step on the switch to open the gate and all the water will flow down.

You'd normally be pushed away by the water, but you'll be held in place thanks to the rock behind you. Wait for the water to all go, then head up to the chest ahead and open it to obtain a suit of Spiked Armour.

Go down behind the door and step on the left switch in the next room to open a passage. Go down again to the next floor. Here, step on the right or left switch in front of you, then head to the northeast corner and step on the top switch.

Next, go to the northwest corner and step on the left or right switch, then head back down and proceed through the middle path which should now be clear.

Pick up the Royal Insignia , then start heading back. You'll be stopped by two mysterious individuals. I found them very hard to defeat; the Robbin Hood deals lots of damage and quickly killed all my monsters.

Try to keep them alive as long as possible and take down the right foe first since he has few HP, then take on the bad guy, who will also try to heal himself at times.

Cast spells on him to lower his defence and try to put him to sleep or anything that could help you, then keep on attacking and healing until he's down.

Now exit the dungeon and return to Gotha. Abduction At The Castle Show the insignia to the king, then speak with everyone downstairs and go back upstairs In the night, go check on your wife, then take the Talaria in the chancellor's room Use the Talaria to warp to Northminster, then walk north to find a tower Work your way to the top of the tower, pull both levers, then cross the drawbridge Speak with the chancellor, then go upstairs to defeat the bosses and speak with your wife Gotha Castle When you arrive back at the castle, go see the king to show him the royal insignia, then the maid will inform you that the time has come.

Talk to your wife upstairs, then return downstairs and speak with everyone in the room, including the guards, Sancho and the king.

You'll then be called back upstairs to name your babies. When you're done, go back downstairs for the crowning ceremony.

You'll awaken that night; head back up to your room, only to discover your wife is gone. After the meeting downstairs is over, go into the chancellor's room in the top-right corner of the second floor and take a look inside the dresser to find a pair of Talaria.

Now leave the castle and use the Talaria outside to be warped to Northminster. Resurrecting fallen party members is very cheap here, so use the opportunity if you need.

Rest and save, then head directly north on the world map to find a large tower. Tower of Treasures As you enter the area, you'll see three doors to the tower.

Start with the rightmost one and take the stairs up. Defeat the enemy, then step in the warp and open the two chests for a Seed of Strength and a Legerdemantle.

Also break the left pot below for a Mini medal the right one is a monster. Now step in either of the warps and up the stairs to the next room.

Here you must walk between the spikes to get to the treasure chest and to the right stairway. Simply walk a bit left, then up and right to reach the chest which contains a Kamikazee Bracer , then go around the right side of the room following the wall to reach the eastern stairs.

Continue up the two next flights of stairs on the right, then exit south to be outside and climb down the ladder to get to a room with thee chests holding a phial of Magic Water , gold coins and a Mimic which could drop a Mini medal.

Now return to the room with the spikes and go all the left to the extremetity of the room, up and then right to reach the left staircase.

Walk around the gap in the next room and make it to the next stairway. On the floor above, head south from the stairs to exit on a small balcony.

Open the chest here for a suit of Zombie Mail. Go back inside and take the northeast stairs. Head out the door in the bottom-right corner, cross the bridge and re-enter the tower on the other side, taking the next flight of stairs up.

In this room, push the rock up in front of the dragon statue on the right to block the fire and keep going north to cross, moving from the left to the right side to avoid the fire, which won't reach you if you're at the opposite extremity of it.

If you get burned, make sure to heal after crossing. Head up the stairs now and go all the way left in the next room to find two chests containing a Mini medal and a Yggdrasil Leaf.

Then, start pushing as many rocks as possible in this room down the gap in the center so they fall on the floor below.

Go back downstairs and push these rocks over to the left where more dragon statues are. Push each rock in front of a statue to block the fire so you can head down unarmed.

Try to block all statues from the same side so you have enough rocks. Head up the stairway on the other side after that and climb up a couple more stairways until you come to a lever.

Pull it to lower a part of the drawbridge, then use the warp to reach a little room with another lever.

Pull that one as well to completely lower the drawbridge, then check the jar for a Mini medal and the two chests for a Chimaera Wing and a Mimic which could drop a Mini medal.

Now go back to the room below the one with the first lever and exit through the door in the bottom-right corner. Cross the drawbridge and head up until you come across the chancellor.

Speak with him, then go upstairs and defeat the two enemies sitting on the thrones to clear the path ahead. Go downstairs afterwards and talk to your wife.

Get ready to face Kon, who isn't particularly hard, has strong magical attacks. You can't deal much damage to him on the first few turns, so heal and defend until your wife comes in and breaks the magical barrier protecting him.

After that, attack and heal until the boss is defeated. Watch the ensuing cutscenes and a new chapter will begin.

Eight Years In Stone The maid will give you Madalena's Locket. Leave the room and your kids will join the party.

Make sure to equip the Zenithian Shield and Sword on your boy, and equip your girl with better equipment too. Now go downstairs to see uncle Albert who will inform you of the location where your wife might be.

Before leaving to rescue her, there are knights you can talk to around the castle to make them potential party members. By talking to Patty at the pub on the second floor, you can select which soldier to take with you.

Obviously, this is all optional. On the first floor, you can recruit Tuppence, the green soldier in the room behind the inn. Sancho is also available to add to your party if you talk to Patty.

Fetch Quests optional Now you may proceed on with the main quest, but first there are a few things to go fetch around, if you wish. Zoom to Helmunaptra to begin with, and go speak with the queen in the garden again.

She'll take you to the helm and have your son try it. You receive the Zenithian Helm. Now zoom over to Northminster and speak with the man on the first floor to obtain some Tusk-Tusk Tusk Inkwell.

Talk to him a second time to receive some Zoomshine too. You can also take the ship and sail to Gorgie's house on a tiny island in the southeast corner of the map, and check the closets in the house to find a T 'n' T ticket and a Mini medal.

If you visit Stockenbarrel there should now be a monster in Bianca's backyard guarding a chest, defeat him then open the chest for a Silk Bustier.

Finally, zoom to Coburg and go talk to your friend Harry in his room at the very top of the castle. He will propose your children all play together.

Now head downstairs to Harry's bedroom from when he was little and your kids will tell you Kendrick disappeared. Enter the room and examine the chair to reveal the secret passageway.

Go down to find Kendrick, then go back to Harry's current room and speak with his son to receive the Hermes Helm , which can be equipped on your daughter.

That's pretty much it for now, for you may continue on with the quest. The remainning stuff might be too hard for your level now so it will be covered in the sidequests section.

The Pathway To Forgotten Realms Sail to an underwater cave along the eastern continent and traverse it to reach Lofty Peak Retrieve the Magic Key as well as the Flying Carpet found in the village Use the carpet to reach the Tower on the central continent and retrieve the Magma Staff Use the magma staff to access the cave south of Lofty Peak and save the man in the mine Make it to the end to reach the remains of Zenithia Hermit House Your next destination is the large continent to the east, the one that you haven't explored yet.

Sail to the very north extremity of it and you'll find a shrine on the world map. Enter the house there and break the jars to obtain a T 'n' T ticket and a Seed of Wisdom.

Then head downstairs to the basement and check the dresser for a Mini medal , as well as the chest containing a Dieamend.

Now leave this house and back on the world map, sail south along the east coast of the continent until you spot a little cave that you can enter with the ship.

Sea Passage Sail up to a junction and head north from there. Land the ship at the ground spot and walk left, crossing a bridge leading to a chest which contains Hades' Helm.

Return to your ship and sail north until you come to a chest containing a Mini medal. Then sail west and a long way south to reach the exit.

Follow the river south, then walk left to get to a town. Lofty Peak First of all, head up to the tower at the top of the village and speak with the woman in the room upstairs to receive the book Lofty Lilts.

Then enter the house at the left of the lighthouse and check inside one of the dressers to find a Mini medal. Now go down the stairs at the right of the lighthouse and enter the little house at the back of the cliff.

Break the pots in the left room to find a Seed of Resilience , and talk to the man here to entrust him the Whealbrook Bluestone you got at the beginning of the game.

Sleep at the inn, then return to talk to the man to receive the Whealbrook Sapphire. Then leave this house and follow the stairs leading down on the left to find a chest containing the Magic Key.

Go back up and head into the passage on the right side of the cliff. At the end of the tunnel, open the chest to obtain the Magic Carpet.

Now that you have the flying carpet, zoom somewhere close to the continent in the very center of the world map and sail over to the southern part.

Use the flying carpet you have to be standing on flat ground with no rocks or trees to cross the river, then walk to the tower in the middle.

Zenithia Tower Enter the tower and head up either stairway to the second floor. Take the stairs in the southwest corner and head up the next stairway to find a chest containing a set of Diamond Akillics.

Go back down to the second floot and take the stairs in the southeast corner. Enter the room on the right to find a chest with a Yggdrasil Leaf , then use the elevator to go up, and the next elevator after that to go up some more.

Go through the door here, then down the staircase. Enter the next room and head up the first stairway you come across to find a chest above containing a Mini medal.

Go back down and up the other stairway, where you'll find a long ladder going up. Climb it up and head up either stairway in the room above.

You'll now be at the very top. Enter the room in the middle and go up to pick up the Magma Staff. Now go back down to the roof and head over to the right side.

Climb down the little ladder and go through the door on the right, then down again to a room with some barrels and pots. Break them to obtain a T 'n' T ticket and a Seed of Strength.

Now cast Evac to exit and zoom to Gotha. Sail to the eastmost continent where Lofty Peak is located and on the southern end, walk up to the cave blocked by some mountains and use the Magma Staff while standing right in front to melt the mountains and access the cave.

Old Mine Head down the first stairway inside the cave, then cross the next room and you'll find yourself in a large room with several mine carts.

Ride the first one at the entrance, then head down the small ladder and go right. Change the direction of the track with the lever here and open the chest on the right to get gold coins.

Head south from there to find another chest at the end of the track with a Seed of Life inside. Go back north and ride the cart on the left to get to a chest containing a Mini medal.

Now head up the small ladder and change the direction of the track above using the southmost lever. Ride the cart north of the track to be carried next to a staircase.

On the floor below, first go north and pull the lever there. Go back down and ride the cart next to the stairway. Pull the lever where you land and head south to find a chest with a phial of Magic Water.

Ride the other cart on this little island to be brought to another part. Get the chest nearby for gold coins , then ride the other cart which should bring you to a new track on the left side.

Go up the ladder and ride the last cart for a long ride to the next room. Use the healing circle here to replenish your HP and speak with the priest to save.

Pull both levers along the track, then ride the cart to reach the next stairway. In the room below you'll find a man trapped in a cart. Pull the south lever on the left to help him out, then go south and talk to him to have him join the team.

Now go back up and pull the north lever just above the one you just pulled to free the man. Go back down and ride the cart the man was on to get to the area to the north.

From there, go left and walk around the room until you find a stairway. It will lead you back to the room with the healing circle.

Open the chest here to obtain the Staff of Salvation , then go back down to the previous room and walk north to where the cart dropped you off.

Go through the passage at the top of the room to enter the next one. Here, first go right where the three levers are and pull the northeast and northwest levers.

Ride the cart at the entrance to bring it on the other track, then re-enter the cart to ride it again in the opposite direction.

You'll land next to another cart; ride this one as well, then head down on the right and pull the lever that is the closest to you.

Ride the same cart again and the something will change in the track. Now pull all three levers on the floor below, including the one you had pulled previously.

Ride the same cart once again to reach a new place. Go up the small ladder and ride the next cart to go all around the room, then head up north to the last room.

Pull the lever here, then ride the final cart and enjoy the ride. Shadows Of The Past And Present Speak with Dr Agon in Zenithia, then use the flying carpet to find the Neverglade Cross the Neverglade and obtain the Faerie Horn from the Faery Lea queen Play the faerie horn at the lake north of Zenithia Tower to make the faerie palace appear Obtain the Gold Bauble from the queen and use it to enter the left painting upstairs Switch the gold bauble for the Gold Orb with your young self by the church Underwater Zenithia Make your way to the throne room and examine the floor behind the throne to find a hidden passageway.

Head down and go right to trigger a scene. Talk to Dr Agon for more flashbacks, then leave the castle and use the teleport warp at the entrance to exit the cave quickly.

Now your next destination is the Neverglade, which is close to Monstroferrato, so zoom there. Travel east to come to a patch of poison; from there use the flying carpet to cross the river to a patch of sand between some tree lines.

Get off the carpet and travel south across the two bridges to arrive at a large patch of forest. Below the mountains in the middle, there should be a spot with no trees.

Walk to that little clearing to enter the Neverglade. Neverglade Walk north to come to a house. Inside, check the dresser for a phial of Elfin Elixir and break the jar for a Mini medal.

Leave the house and proceed north, then south to arrive at a pond. Continue east; here walk a bit down at the fork to find a chest containing gold coins , then proceed north from the chest and you'll find a small bondfire.

Return south on your steps to the previous area to find out it has changed, and there's now a chest in the middle which contains the Faerie Foil. After getting that, go back to the bondfire and your son or daughter one of the two must be in your party will observe someone is by the fire.

Talk to the invisible person on the left of the fire and he will bring you out of the forest. Re-enter the forest after that and cross the lillypads.

Walk through the path between the trees on the left and open the chest for a T 'n' T ticket. Now return to the world map and enter Faerie Lea on the left.

Faerie Palace Go to the top floor of the palace and speak with the queen to receive the Faerie Horn. Once you have that, go back to your own world and travel back to the Zenithia Tower on the central continent.

Walk north from the tower to find a lake. Head up using the raft until you come to a waterlilly. Play the Faerie Horn here to be brought to the faerie palace.

Inside, speak with the queen to receive the Gold Bauble. Then go left and speak with the guard who shall let you pass.

Head over to the right side and go down the stairs across the south room. Open the two chests down there to obtain the Lightning Staff and a Princess' Robe.

Then go back upstairs through the middle staircase and go in the left room. Place the Gold Bauble in the hero's bag and examine the painting to enter it.

You'll find yourself at Whealbrook, back through time. Enter Sancho's house and speak with Pankraz upstairs, answering "Yes" to his questions.

Then leave the village by the usual entrance to be back at the faerie palace. Re-enter the painting and head over to Whealbrook's church where you'll find the small hero.

Talk to him and switch the Orb. Well, it all makes sense now. Leave the village again and exit the faerie palace to be back on the world map. From there use Zoom to warp to Zenithia.

Zenithia Castle And Dragon Reborn Place the gold orb back at Zenithia to raise the castle and find the Grappling Hook within Fly to the southwest continent and use the grappling hook at the very top of the tower there Retrieve both Dragon's Eyes from the basement by defeating the two foes guarding them Use the hook to get on the dragon statue and put back the eyes in place to open a passage Retrieve the Dragon Staff and Orb, then go speak with Dr Agon back at Zenithia castle Zenithia Castle Head back down to the basement and speak with Dr Agon to put the gold orb back in place.

The castle will rise once again and you'll be free to explore around. From the entrance, go through the west door and examine the right pool of water in the room above to find some Yggdrasil Dew.

You can get as many as you want from there but only one at once. Then check the drawers in the room on the right to find a Mini medal and a T 'n' T ticket.

Talk to the woman in here to receive a Yggdrasil Sapling , then enter the chimney at the back of the room and look inside the drawer in the room behind to find a Grappling Hook.

Now, return to the basement and step on the switch to take control of the castle. Naviguate southwest to the desert west of Helmunaptra, surrounded with mountains.

Land on the patch of sand to the left, then walk right to the tower in the middle. Dragon Temple You'll find the front door locked, so instead climb up the ladder on the left and make your way to the very top of the temple.

Examine the hook and use the grappling hook you found in Zenithia Castle to head down into the tower. Start going down and open the chest on your way for a Mini medal , then continue down to find another hook point.

Head down the stairway nearby instead and open the first chest for gold coins , then continue down the opposite stairs for another chest containing a suit of Devil Armour.

Then proceed all the way down to the entrance floor. Pull the lever in front of the door to unlock it so you can leave and enter through there next time.

Now head down the stairway in the top-right corner and cross the room with the poison. You'll find yourself in a four-ways corridor with four big torches.

Start by the north path and follow it all the way to the end to find a chest with a Dark Shield. Return to the four torches and head through the south path this time.

Ignore the first stairway and continue south to the one at the end of the passage. Proceed through the next room, then walk north until you come to an enemy guarding a treasure chest.

Engage in a fight with Slon the Rook and defeat him. He's pretty easy; cast Kabuff to raise everyone's defence, then cast Oomph to raise the attack of select party members and keep on attacking while healing after each big hit.

After he's finally defeated, open the treasure chest to obtain the Dragon's left eye. Now cast Evac, and go rest and save before re-entering the temple.

Return to the four torches and head into the left path. Open the chest for Elfin Elixir , then go down the stairs to a room with two chests.

The top one is a Mimic which should drop a Mini medal, and the bottom one contains a Mini medal. Now go back up the same ladder you just went down and head north following the path to the very end where Ladja is standing.

To defeat this boss, use pretty much the same strategy, but Ladja a little harder. Start by casting all the necessary; Kabuff, Kasap, Oomph and Insulate, then start attacking and healing as the fight goes.

Keep it on until he's defeated, then open the chest to get the Dragon's right eye. Now return to the entrance of the temple and head back the stairway to the hook point half-way to the top.

Attack the grappling hook and slide down to land on the dragon statue's head. Examine both sides to place the two eyes. A pathway will open below.

Jump down and go back up to enter the passage in the statue's mouth. Climb down either ladder in the next room and pick up the Dragon Staff below.

Climb back up and go down using the grappling hook to reach another entrance. Pick up the Dragon Orb in the next room, then cast Evac and return to Zenithia castle.

Go to the throne room and give the Orb to Dr Agon for an unexpected surprise. You will obtain the Zenithian Tintinnabulum , which lets you call the dragon for a ride to anywhere.

The Key To All Doors optional Go see Briscoletti in Monstroferrato and defeat Bjorn to retrieve the Ultimate Key Now would be the perfect time to get the Ultimate Key, since you might need it ahead, and you should now be around Lv30 which is recommended for the boss battle to come.

Firstly, zoom to Monstroferrato and go speak to Briscoletti in the mansion. He will request that you, again, go check on the color of the jar in his shrine.

If you remember well, the shrine is on the island west of Stockenbarrel. Take the ship to there and head down to observe that the jar is now red.

Return to Monstroferrato and a guard will inform you that Briscoletti is waiting at La Gardia, the tower left of town on the world map.

When you get there, Briscoletti will leave you and Bjorn will arise. The battle can be quite tough, but with the right party and equipment it's do-able at Lvish or below.

Have the Hero, the son, the sabrecat and someone else. Bjorn will keep on casting spells to lower your defence and raise his, so make sure one of your party members has Kasap and Kabuff which you should use almost every turn while the others attacks.

Use Oomph to raise your attack and the son's Insulate spell should be used also. Heal every now and then with at least two party members and keep this going until he's defeated.

Afterwards you'll receive the Ultimate Key , which allows you to open all the doors around the land, along with the Magic Key you got earlier.

Since you passed some locked doors before, now would be a good time to go back to these doors and unlock them to stock on new free items.

Let's start with Roundbeck. Fly there and enter the pub. You can't go through the door on the left, and it's probably been bugging you since the start of the game.

Talk to the barmaid at the counter and answer "No" you don't want a drink. She will open the door. Head downstairs to the basement and break the jars to find a Mini medal.

Now open the red door and get the Stone Fangs and 15 gold coins from the chest. Well, at least you got the medal.

Secondly, zoom to Lodestar Harbour and enter the inn during the day. Head to the backstage hall behind the scene and unlock the red door on the right.

Head up the stairs and get the two chests for a Seed of Life and a Thorn Whip. Next, zoom to Fortuna and enter the prison by going down the stairs at the back of the town in the left corner.

Examine the wooden stool in the middle cell to find yet another Mini medal. Then, go to Dominicus's Dominion the Medal King's castle and unlock the gates downstairs to find three chests which contain a Golden Tiara , and two Mini medals.

Search titles only Posted by Member: Separate names with a comma. Search this thread only Search this forum only Display results as threads. Dragon Quest V - casino cheats?

Nov 21, London, England Rank: Just wondering if there are any casino cheats most preferably slot machine , so I can get the items from them?

Do you mean cheats like codes or cheats as in tips? Buy about coins and play either the monster arena game or poker until you get about coins.

Save if you win in between or reset if you fail. After getting about coins, play the coin slot the very top slot machine.

Bet 3x all the lines. The top machine has an incredible likelihood to score 5 watermelons, which with 3x line, will net you , coins, which is enough to buy 1 of each of the top items.

It also has a pretty good probability of scoring anywhere between 20x to x to slowly increment your pool.

Oct 28, Down Under in Australia. Well no, I don't want the money cheat because to buy a token you need to press up on the dpad, every time.

And it spoils the game everything else uses money to buy stuff. So, tokens for e.

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Well no, I don't want the money cheat because to buy a token you need to press up on the dpad, every time. And it spoils the game everything else uses money to buy stuff.

So, tokens for e. I will try the updated cheat database then. Well, the cheat is Max Money and you could just spend you know Yeah, but it would take long to select up every single token.

Anyway, I used the cheat, worked fine. May 27, 6th Dimention. Somebody didn't look through the cheats very well You must log in or sign up to reply here.

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Casino water park niagara falls the and environment. I tried the red slots - took me a while to get going though, and it took me a little longer than you to save up must've been at least an hour before I got 5 watermelons, more than enough - and they managed to do the trick for me.

Thanks to both of you: Personally, I bought tokens around the time I got married, and saved. I then went to the Red Slots machine, and played. It may take a while, but within 20 minutes, I scored 4 7s in a row x3 multiplyer , and I bought the whip for my wife.

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You need the key which opens the red doors. He sais that the secon from left one-arm-bandit in the second line is the best one to win.

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